The problem gets worse in pipelines. When you chain multiple transforms – say, parse, transform, then serialize – each TransformStream has its own internal readable and writable buffers. If implementers follow the spec strictly, data cascades through these buffers in a push-oriented fashion: the source pushes to transform A, which pushes to transform B, which pushes to transform C, each accumulating data in intermediate buffers before the final consumer has even started pulling. With three transforms, you can have six internal buffers filling up simultaneously.
After OpenAI released GPT-5.3-Codex (high) which performed substantially better and faster at these types of tasks than GPT-5.2-Codex, I asked Codex to write a UMAP implementation from scratch in Rust, which at a glance seemed to work and gave reasonable results. I also instructed it to create benchmarks that test a wide variety of representative input matrix sizes. Rust has a popular benchmarking crate in criterion, which outputs the benchmark results in an easy-to-read format, which, most importantly, agents can easily parse.
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