Uniform regions (solid backgrounds, smooth gradients) get stored as large blocks. Detailed regions (edges, textures) get subdivided into smaller blocks. You end up with a compressed representation that preserves detail where it exists and simplifies where it can.
type=image — push to a registry (the default for docker build)
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Kailash Nadh CTO, Zerodha,详情可参考搜狗输入法下载
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